The first part of my PhD project has been accepted as a Work-in-Progress paper at the CHI PLAY 20ß26, York, UK. Access the poster now.
Category: cognitive studies
A Guide to Electrodermal Activity (EDA) in Games User Research
A intro guide to EDA in GUR
Games User Research Summer Camp Presentation
In this presentation I will show you how I measured EDA for my M.A. thesis project, talk about problems with the EDA devices and analysis, and discuss the next steps of using the insights of my project to develop a toolbox to play experience in game development and game studies.
Didn’t anyone playtest that? The Last of Us Part II (spoiler-free) GUR Review
So far The Last of Us Part II made me cry very early on. Mostly because of its story but also because of few unnecessary usability problems. The biggest problem so far is that the game accepts only its linear solutions. Let me explain how forced problem solutions, linearity cuts the rope, and light brings clarity are destroying the game quality.
PS4 Players Wanted for Research in AAA Video Games
I am looking for players to help me out with a study, which will be carried out in Aachen, Germany in September and October 2019. Among all participants I am giving away 1-year-PS+ memberships and props. During the study, you will recieve food and drinks. This study is not sponsored or funded. If you are … Continue reading PS4 Players Wanted for Research in AAA Video Games
Full Paper: On Character Analysis and Cognitive Narratology: Why you cried at the end of The Last of Us
Here is the Cognitive Narratology in Video Games paper accompanying the previously released poster on Cognitive Narratology and the narrative masterpiece The Last of Us. I hope you will enjoy reading it as much as I did writing. Looking forward to read your thoughts on this paper! Take care & read on, Natt
On Character Analysis and Cognitive Narratology: Why You Cried at the End of “The Last of Us” Research Poster
There is a high emotional bond between the player and the character that depends on the narrative structure which is embedded in Joel’s and Ellie’s character development.





